⚡ WEBGL 3D PBR & ALM
💡 GOBO PROJECTOR ENGINE
🔮 SECOND LIFE LSL HUB
📐 COLLADA (.DAE) FIXTURES
VORTEX PBR LIGHTING & PROJECTOR STUDIO
Professional WebGL 3D lighting workstation and projector gobo mask designer for Second Life and OpenSim. Simulate ALM & PBR point lights, directional spotlight cones, gobo texture masks, candle flickers, faulty neon buzzes, and rotating stage beacons. Export production-grade LSL lighting scripts and upload-ready Collada (.DAE 1.4.1) mesh fixtures.
3,420
Lights Configured
PBR & ALM
Lighting Standards
16+ Gobos
Projection Masks
< 0.5 LI
Optimised Fixture Weight
⚡ AAA PRO
VORTEX LIGHT STUDIO
v3.5.0 PRO
File
Light Modes
Gobos & Projection
3D Fixtures
View
PROJECTOR SPOTLIGHT
•
STEADY
Range: 10.0m
•
FOV: 60°
•
Intensity: 1.00
🖱️ Left-Click: Orbit | Right-Click: Pan | Scroll: Zoom | Alt+Click: Re-centre
Gobo: Venetian Blinds
⚙️ LIGHT PARAMETERS & LSL
LIGHT EMISSION TYPE
COLOUR & TEMPERATURE
<0.000, 1.000, 0.800>
RANGE & INTENSITY
Intensity (Brightness):
1.00
Radius / Distance Reach:
10.0m
Falloff / Attenuation:
0.75
PROJECTOR CONE GEOMETRY
FOV Cone Angle:
60° (1.05 rad)
Focus (Edge Sharpness):
0.00
Ambiance (Fill Spill Light):
0.00
GOBO PROJECTION MASK LIBRARY
SECOND LIFE TEXTURE UUID
ANIMATION / FX BEHAVIOUR
ANIMATION TIMING & SPEED
Effect Speed / Frequency:
1.0x
PHYSICAL 3D FIXTURE HOUSING
FIXTURE MATERIAL & FINISH
HARDWARE PRIM EMISSION
Lens Bulb Glow (PRIM_GLOW):
0.20
REAL-TIME LSL SCRIPT PREVIEW
💡
PRO LIGHTING TIP:
Second Life viewers calculate up to 2 Projector spotlights simultaneously per avatar angle. Keep FOV tight for maximum dramatic impact.
✨
SECOND LIFE LIGHTING & GOBO PRESETS
Select any pre-configured lighting archetype to instantly load calibrated colours, projector FOVs, gobo masks, and animated LSL states.
📜
SECOND LIFE LSL LIGHTING CONTROLLER SCRIPT
This script is 100% compliant with Second Life & OpenSim ALM and PBR engines. Paste this into any prim or linked mesh fixture.